GridDropTarget.h
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//////////////////////////////////////////////////////////////////////
// GridDropTarget.h : header file
//
// MFC Grid Control - Drag/Drop target implementation
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2002. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name and all copyright
// notices remains intact.
//
// An email letting me know how you are using it would be nice as well.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.10+
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GRIDDROPTARGET_H__5C610981_BD36_11D1_97CD_00A0243D1382__INCLUDED_)
#define AFX_GRIDDROPTARGET_H__5C610981_BD36_11D1_97CD_00A0243D1382__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include <afxole.h>
class CGridCtrl;
/////////////////////////////////////////////////////////////////////////////
// CGridDropTarget command target
class CGridDropTarget : public COleDropTarget
{
public:
CGridDropTarget();
virtual ~CGridDropTarget();
// Attributes
public:
CGridCtrl* m_pGridCtrl;
BOOL m_bRegistered;
// Operations
public:
BOOL Register(CGridCtrl *pGridCtrl);
virtual void Revoke();
BOOL OnDrop(CWnd* pWnd, COleDataObject* pDataObject, DROPEFFECT dropEffect, CPoint point);
DROPEFFECT OnDragEnter(CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point);
void OnDragLeave(CWnd* pWnd);
DROPEFFECT OnDragOver(CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point);
DROPEFFECT OnDragScroll(CWnd* pWnd, DWORD dwKeyState, CPoint point);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGridDropTarget)
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGridDropTarget)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GRIDDROPTARGET_H__5C610981_BD36_11D1_97CD_00A0243D1382__INCLUDED_)